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Online Video Games as Valid Therapeutic Tools for the Treatment of Stuttering
WEBINAR / COURSE DETAILS
In this modern age, a substantial amount of people play video games and consider themselves to be “gamers.” Speech-language pathologists who work with people who stutter can benefit from the utilization of video games within the therapy experience. The purpose of this workshop is to discuss and demonstrate video games as a means for helping people who stutter to grow and evolve as communicators.
Online Video Games as Valid Therapeutic Tools for the Treatment of StutteringSLP Summit
OFFERINGS




PRESENTER(S)
Erik X. Raj

Ph.D., CCC-SLP

Dr. Erik X. Raj holds a Certificate of Clinical Competence from the American Speech-Language-Hearing Association and is a practicing speech-language pathologist who works with school-age children and adolescents with various communication difficulties. He is currently an assistant professor and clinical supervisor in the Department of Speech-Language Pathology at Monmouth University in West Long Branch, New Jersey, and is also a facilitator at Camp Shout Out, a Michigan-based summer camp for young people who stutter. Dr. Raj regularly presents interactive workshops demonstrating how speech-language pathologists can use mobile and Internet-based technologies to educate and motivate school-age children and adolescents. In addition to developing over 25 mobile apps for children with communication difficulties, he is the creator of SLPVideoGames.com, a subscription-based website that features a collection of online video games with built-in speech and language flashcards. Dr. Raj has obtained his Bachelor of Science degree in Speech Pathology and Audiology from Stockton University in New Jersey, and a Master of Science degree in Speech-Language Pathology from Misericordia University in Pennsylvania. He earned his Doctor of Philosophy degree in Communication Sciences and Disorders at Wayne State University in Detroit, Michigan.



Disclosures
Speakers - Financial

Erik is the creator of SLPVideoGames.com and receives royalties from its sales.


Speakers - Non Financial

Erik has no non-financial relationships related to the content of course to disclose.


Course - Financial Support & In Kind

This webinar was funded by our sponsors, SLP Toolkit and SLP Now. We would also like to thank the presenter of this course who has provided her speaking services at no charge.


As a result of this activity, participants will be able to...
  1. Identify online video games that are appropriate to use with people who stutter.
  2. Implement online video games to assist people who stutter with practicing numerous speech and language goals.
  3. Summarize unique digital motivational strategies to help people who stutter become more effective communicators.
  4. Demonstrate different ways to appropriately introduce digital therapy materials into the therapy of people who stutter.
Agenda
5 minsIntroduction
10 minsBackground information
40 minsPractical Demonstrations
5 minsConculusion
Participation and completion requirements

Participants must provide course feedback and pass a course exam with a score of 80% or higher in order to receive a certificate of completion for certification maintenance hours (CMHs). Additionally, participants must complete a final opt in step for your completion to be submitted to the ASHA Continuing Education Board.

ASHA CEUs are awarded by the ASHA Continuing Education Board once eligibility requirements are met. The exam, course evaluation, and CE paperwork for this course must be completed by the date outlined for the course offering. If you do not correctly and completely finish all steps by the deadline, you will not be eligible to receive ASHA CEUs for this course. If you have questions about this process, email us at hello@bethebrightest.com.

To read more about CMHs vs. ASHA CEUs, click here.

This course is part of the SLP Summit conference
SLP Summit